Update v1.1

PoketDimension now Loads Worlds on Load automatically and does not need a world managing plugin to function after a server restart. Additionally some Names were renamed.
This commit is contained in:
2025-10-17 23:22:45 +02:00
parent 41baf27709
commit 2f0999bf0b
11 changed files with 236 additions and 15 deletions
@@ -30,7 +30,7 @@ public class pdgamerule implements CommandExecutor, TabCompleter {
return true;
} else {
OfflinePlayer targetPlayer = Bukkit.getOfflinePlayer(args[0]);
String worldName = "pocketdimension-" + targetPlayer.getUniqueId().toString();
String worldName = "poketdimensions/pocketdimension-" + targetPlayer.getUniqueId().toString();
File worldFolder = new File(Bukkit.getWorldContainer(), worldName);
if (worldFolder.exists() && worldFolder.isDirectory()) {
World targetWorld = Bukkit.getWorld(worldName);
@@ -97,7 +97,7 @@ public class pdgamerule implements CommandExecutor, TabCompleter {
List<String> suggestions = new ArrayList();
if (args.length == 2) {
OfflinePlayer targetPlayer = Bukkit.getOfflinePlayer(args[0]);
String worldName = "pocketdimension-" + targetPlayer.getUniqueId().toString();
String worldName = "poketdimensions/pocketdimension-" + targetPlayer.getUniqueId().toString();
World targetWorld = Bukkit.getWorld(worldName);
if (targetWorld != null) {
for(String gameRule : targetWorld.getGameRules()) {